![]() As a former programmer myself, I was dubious about the ability of a single programmer to tackle a project of this scope, but Sven proved my concerns wrong. Over the course of several years, the project continued and became gradually more and more serious. ![]() ![]() What was the genesis of the project, and how long did you work on it?Īrioch: Sven first contacted me around 2008 about doing some concepts for a space game that he had in mind. I’d like to begin by asking you about the origins of Stars in Shadow. Read on to learn about their design philosophy, what makes good AI, a final tip about the game’s difficulty, and much more. Sven and Arioch are the creators of Stars in Shadow - a clever, elegant indie space 4X game. ![]() I am very pleased to present an email interview with Jim “Arioch” Francis and Sven Olsen. This entry is part 2 of 2 in the series Stars in Shadow
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